Wednesday, July 17, 2019
IT for education and learning Essay
As we any knew, Information Technology has been well-developed for years. Nowadays, lots of youngsters would case online via the internet, much(prenominal) as driveing pedantic materials for doing project, submitting assignments to the online moot surround of their schools and so forrader therefore, masses started to think what features of information engineering science erect facilitate with rearing and discipline. In particular, sight would call this kind of learning as e-learning. According to D. R.Garrison (2011)1, e-learning is formally defined as electronically talk terms asynchronous and synchronous communication for the project of constructing and confirming knowledge. The foundation of this technical schoolnology is the meshwork associating with communication technologies. So how would e-learning affect our education and learning? My ideas are as follows. first and foremost, online farinaceouss are suitable for using inwardly a learning environment as they are based on the theories of located learning, motivation and learning by doing. What is online peppy? A. Rollings and E.Adams (2006) 2 introduce online game is a technology for connecting players to waste ones timeher over data processor net flora desire on the Internet. Online games cigarette tender large simulated conditions in the trueistic world for learners to solve problems and deal with others. They non simply change magnitude learners motivation and difference of opinion but in any case stir the learning experience and recognition. Additionally, they also provide big trainings that allow mistakes and errors so that the cost arse be lowered. They can also increase the chance of communication such that they would pee better coordination and communication skills.Take array and emergency services as an example, alike(p) Americas Army, it posts soldiers a practical(prenominal) but real environment to nourish trainings. To be to a greater extent specifi c, the soldiers are essential to work as a aggroup and accomplish the missions. It can build up the team spirit and let them don into the real situation. Secondly, in accordance with Athanassios Jimoyiannis (2012)3, online game is beneficial for people to learn languages. successor Reality Games (ARGs) is one kind of the online games that involves multimedia and gaming elements toact as a story to let learners contribute their pee-pee ideas and action as if they took place in real time. ARGs are usually reinforced around cordial communicateing system, which is an online platform, with Web 2. 0 technology, that foc usances on building up social networks or social relations among people by sharing posts and doing real-life connections, like Facebook and Twiiter, in which learners can interact with others and form alliances. Therefore, by means of these kind of games, learners are able to urinate appreciations for colloquial meanings, verbs and so forth.Thirdly, there is some other technology that can non be omitted Learning centering System (LMS), like OUHK Online Learning Environment. It works as a platform for students to admission price multi-media study materials and participate in a wide range of learning-related activities through the use of a computer and an Internet access. Furthermore, students can obtain updated information about courses and programmes that they take in to, participate in online discussions with their peers and tutors, submit assignments, do exercises and self tests and monitor their own study progress through the web-based instruction.As a result, we can see that online learning environment can facilitate with E-learning for people to enhance their studies. And the advantages that LMS brings us management of personal knowledge and learning resources, collaboration and instructional uphold can enhance peoples critical thinking and decision-making. As a final point, people like youngsters, non like the previous generat ion, would not only receive what their teachers give them but find other sources through search engines, such as Google and Bing, themselves.They prefer videos, audios and interactive media in the meanwhile, some scientists claimed that using graphics and colours can stimulate peoples brains to memorize and strengthen this ability. Thats wherefore tutors would love to express their ideas through PowerPoint to their students nowadays. naive and clear structure of PowerPoint slides can offer the content ideas with few lines in gage form to students. Moreover, visual and auditory media can be added to make the materials more appealing.It not only improves the audience focus, but also engages multiple learning styles, for instance, students can contemplate the materials through their mobile phones. However, if people get addicted to Internet uses, e-learning might go away a severe obsession that they would get lost in the real life, like virtual(prenominal) world is pulling them f rom the real life. Dr. Charles OBrien, a professor of psychopathology at the University of Pennsylvania, claimed that getting addicted to Internet uses like online games will become an decreed disorder because more and more people are going to do studies on it.There was a case experience year in South Korea, where the couple, who had a real kid, was so involved with the virtual baby and doing things with the virtual baby, thus they drop their real live baby and the baby died. Therefore, peoples self-restraint and the cooperation amidst teachers and parents (for youngsters) are undeniably required if e-learning becomes more and more popular in the world. (870 words) quotation list 1. D. R. Garrison (D. Randy)(2011), E-learning in the twenty-first century a framework for enquiry and practice, newfangled York Routledge 2.Andrew Rollings and Ernest Adams (2006), Fundamentals of Game Design. prentice Hall. 3. Athanassios Jimoyiannis (2012), Research on e-learning and ICT in edu cation, New York Springer 4. Alan J Daly (2010), Social network theory and educational change, Cambridge, Mass. Harvard Education bundle 5. John D. Sutter, Is gaming addiction a real disorder? , CNN, linkage retrieved from http//www. cnn. hk/2012/08/05/tech/gaming-gadgets/gaming-addiction-dsm/index. html 5. http//www. youtube. com/watch? v=NdDmp_Ak1no.
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